В оригинале: Divinity: Original Sin 2 Разработчик: Larian Studios Издатель: Larian Studios Год: 14 сентября 2017 Тип издания: DL Версия: v3.6.48.3268d_(32362) Таблетка: Не требуется Язык интерфейса: RUS(MULTI) Язык озвучки: ENG
Описание:
Divinity: Original Sin 2 – является продолжением легендарной ролевой игры от Larian Studios. На этот раз кооперативный режим значительно расширен и позволяет объединиться в одном мире четырем пользователям. При этом действия могут быть как кооперативными, так и соревновательными – каждый игрок решает сам для себя – помогать команде, устраивать подставы или вынашивать коварные планы предательства. В создании сюжета Divinity: Original Sin 2 принимает значительно больше людей, чем при работе над прошлой частью, что позволило серьезно расширить рамки. Теперь практически все NPC по-разному реагируют на каждого из героев, что добавляет невиданной ранее вариативности. Кроме этого на отношение персонажей влияют предпринятые ранее действия, а также раса, место рождения и другие характеристики. Интересным нововведением можно назвать и систему создания умений. Например, разрешается объединить заклинания дождя с мазутом, получив магию вызова хорошо воспламеняющейся жидкости. Также можно создать дождь из крови, который очень понравится персонажам со способностью регенерации здоровья от крови.
(+/-) Особенности
• Отличный сюжет. Как и всегда, бельгийские разработчики сумели сплести необычную паутину из множества квестов в мире, который существует по своим законам. • Полная свобода действий. И это не просто слова – даже убив «сюжетного» персонажа, не составит труда узнать от него всю полезную информацию, немного прокачав некромантию. • Глубочайшая система крафта прокачки. Речь идет не только о банальном создании оружия, экипировки или артефактов, но и о куда более изощренных занятиях. К примеру, каждому пользователю при желании и некоторой сноровке не составит труда «скрестить» несколько заклинаний и придумать нечто оригинальное. То же самое касается и рецептов при приготовлении пищи, и других занятий в Ривеллоне. • Необычный кооператив, о котором уже шла речь выше. Четверо друзей (или врагов?) могут исследовать мир вместе или разделиться для прохождения отдельных сюжетных линий, чтобы собраться ближе к финалу. • Несколько рас (изначально речь шла о людях, ящерах, гномах и эльфах, но создатели проекта грозятся увеличить число доступных рас как минимум до шести) и огромные возможности в выборе предыстории персонажа. По сути, ваш герой может быть кем угодно, от благородной знатной особы до вороватого бродяги.
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(+/-) Описание установки и запуска:
Инструкция по установке: 1. Запустить установку игры. В инсталляторе выбрать русский язык. 2. Установить DLC. 3. Играть.
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(+/-) Дополнения:
Divinity: Original Sin 2 - Sir Lora (DLC)
Дата выхода: 31 августа 2018 г. Описание: Сэр Лора - бельчонок, спасающийся от Рыцарей Гнезда, апокалиптического ордена, который верит в пришествие Великого Желудя. Он присоединится к вам в форте Радость (вместе с верховой дохлой кошкой) и будет сопровождать вас в приключении, щедро делясь своей мудростью, остроумием, зловещими пророчествами и даже тайнами создания навыков. Наем мини-компаньона с уникальной сюжетной линией, взглядом и анимацией. Разблокируйте рецепты мастерства, когда вы поможете ему в пути. Узнайте, насколько глубок, секрет Великого Желудя ...
Divinity: Original Sin 2 - Divine Ascension
Описание: Престижный бонус, который погрузит вас еще глубже в мир Divinity: Original Sin 2 – долгожданного продолжения знаменитой ролевой игры: Книга Modern Chronicles of Reaper’s Coast – более чем 100-страничный материал по истории Ривеллона, ценнейшая вещь для всех, кто хочет еще лучше узнать мир игры. Любуйтесь произведениями удивительно талантливых художников-иллюстраторов Larian, собранными в альбоме иллюстраций The Essential Compendium of Notable Rivellonian Artwork (на английском языке). Сотни замечательных работ на более чем 150 страницах ждут вас! Детализированная карта Побережья Жнеца. Цифровой набор иллюстраций: более 1200 эскизов – посмотрите сами, как развивался визуальный стиль игры. Вспомните свои приключения в мире Divinity: Original Sin 2, слушая саундтрек игры, созданный маэстро Бориславом Славовым. В сборник входят 35 композиций, включая новую оркестровую версию «Power of Innocence» (автор оригинального варианта – Кирилл Покровский). Также в альбом включена дополнительная песня с вокалом самого композитора Борислава Славова.
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(+/-) Бонусы от GOG:
Руководство пользователя Два редактора, обычный и для издания Definitive Edition Артбук, и книги знаний о мире, в цифровом формате Цифровая карта Побережья Жнеца Цифровые саундтреки, в формате FLAC и WAV Цифровой набор иллюстраций
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(+/-) Divinity Original Sin 2 - In Development Trailer
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Системные требования:
Операционная система: Windows 7 (SP1)/8/10 (только версии 64-бит) Процессор: Intel Core i5-650 3.2GHz / AMD APU A10-6700T Quad-Core Оперативной памяти: 4 Гб RAM Свободного места на жестком диске: 60 Гб Видеокарта: Nvidia GeForce GTX 550 Ti / AMD Radeon HD 6770 (1GB) или лучше. DirectX: Версии 11 или выше.
23.09.2019: Обновлено до версии - v3.6.48.3268d_(32362)
Музыку кто писал? Жаль Кирилл Покровский умер. Для первой части он написал отличные композиции, чего только Power of innocence и Bittersweet regrets стоят...
Можно ли сдесь как то сменить язык на русский?
sniper69
Обновлена версия
Тактическая ДРОЧЬ
Никогда не понимал и не любил изометрические игра. Ах да, и никогда в них не играл. ))) Лучше поиграть в Divinity 2: Ego Draconis + Flames of Vengeance.
Мне больше понравилось скачать сразу распакованную игру.
sniper69
Обновлена версия
русский язык появится не раньше 21ого числа
Приветствуем российских игроков!
Многие из вас попросили нас выпустить локализованные версии прямо сейчас, чтобы начать играть, не дожидаясь финальной локализации 21 сентября.
Мы решили дать вам такую возможность и запустить бета-версии в ближайшие несколько часов. Мы опубликуем инструкции о том, как переключиться на русский язык очень скоро.
Cпасибо за релиз , скажите а вы будете обновлять , когда рус появится .
Благодарю! Очень ждал эту игру!
sniper69
Portos1122 написал:
Cпасибо за релиз , скажите а вы будете обновлять , когда рус появится .
Конечно буду.
sniper69
Обновлена версия
(+/-) Patch 3.0.141.822 (15 September 2017) 3.0.141.822_(14964)
• Added language support: French, German, Russian (text only) • Fixed game showing wrong subtitles • Fixed crash when saving and loading with the journal open • Fixed certain voice not playing
Что то не понял скачал,обновил а как русский язык включить ? Ясно же написано что интерфейс на русском!
вот тут language_setup (желтенький ярлычок ) там russian
Portos1122 написал:
вот тут language_setup (желтенький ярлычок ) там russian
Спасибо,нашёл
sniper69
Обновлена версия
(+/-) Patch 3.0.143.148 (21 September 2017)
Improvements and changes
Added henchman support in the endgame dialog Updated several quest log entries Several inventory settings (filters and sorting) will now be saved Teleporter pyramids are now sent to the Avatar when a companion is dismissed Rune slots are now limited to one slot per item Mass Cleanse Wounds now properly clears Decaying from allies and damages Undead enemies Void-Enhanced Poison now inflicts more damage Reactive armor changes: Cost changed to 2 AP Cooldown changed to 6 turns Damage reduced Fixed Unstable talent not scaling with maximum Vitality like it should. Reduced multiplier to 50%. Fixed Dodging from Leadership not corresponding to amount stated in the tooltip. Loot has been modified in the final boss fight, the demons near bloodmoon island, a corpse in the Wrecker Cave, in and around the Arena of the One Non-recruited Godwoken now have Curse instead of Bless Tweaked XP rewards for certain Voidwoken Fixed certain Voidwoken that create Cursed blood surfaces when they died Updated credits screen
Bug Fixes
Fixed journal being updated incorrectly for certain quests Note: For ‘Call to Arms’ and the ‘Imprisoned Elf’, existing savegames may still display the wrong journal entry. This has no impact on the further game. Fixed several crashes, of which the most important ones are: Fixed crash related to reward screen Fixed crash related to loading savegame Fixed crash on dropping an item Fixed crash related to controller disconnect Fixed crash related to the user interface Fixed crash related to Guardian Angel status Fixed incorrect/permanent weather statuses Fixed Player Character being blocked after talking to Nicholas in Reaper’s Coast Fixed not being able to send items to the chests on the Lady Vengeance Fixed cause of savegame issue (resulting in error 302) Existing savegames remain affected for now, but the error will not happen again after this patch Fixed several dialog flags Fixed dialog issues during Sebille and Fane’s origin moments Fixed Cloisterwood Waypoint possibly killing party members due to lava placement Fixed Reimond triggering generic behaviors incorrectly Fixed several alignment issues Fixed Saheila not having enough points in Hydrosophist Fixed eating Alexandar’s head triggering an incorrect achievement Fixed blood puzzle getting stuck if you start the flow of blood before Blessing it Fixed player possibly getting stuck when using context menu to drop a barrel Fixed several tutorial messages Fixed Shapeshift visual being stuck when removed during level change Fixed issue regarding progress bars remaining visible on client side Fixed Play Dead skill causing a combat loop Fixed Oil slugs fight: some enemies were ending their turn incorrectly Fixed origin moment with Saheila in the Elf encampment Disabled the warning that pops up when a player leaves the Magic Mirror without having choosen tags. You can now refuse to consume Roost’s Source Various fixes in the epilogue dialogs Fixed a number of repeating dialog nodes Fixed issue with Fullscreen Gamma settings Fixed not being able to drag items from containers to inventory Fixed issues with Withermoore’s Soul Jar Fixed a bug where trade items could appear in the same inventory slot Improvements to our NAT detection system. This should improve connectivity between players who were having connectivity problems. Malady will now remind you of the companion quests that are left open on Reaper’s coast, even if you are shapeshifted Ifan will no longer have the Undertavern romance moment outside of the Undertavern Fixed an issue where the Source amulet was not working as intended. Fixed an issue where the Slane quest does not close correctly if you kill the Shriekers before freeing him. Fixed sound attenuations being incorrect for some objects. Fixed naming of giant healing potions. Fixed AI characters trying to move out of invalid positions when they are unable to move Fixed the White Magister who kept repeating her shout for every hit during combat. All players will now resurrect after finishing the Arena of the One so that the dialog with Malady can continue correctly afterwards. Fixed an issue where players could be eternally Wet Sebille no longer proclaims she is free when enthralled Fixed the FX of resurrection skills Fixed Ryker not being hostile when player chooses to refuse the quest/ attack Blocked illogical node from Sebille dialog while speaking with Tovah Fixed gamma correction not working in windowed and fake fullscreen mode Fixed issue where Hannag’s first greeting after being saved by the player wouldn’t give a reward Fixed ‘A Sheep in Wolf’s Clothing’ achievement Removed wrong dialog nodes from Fane’s dialogs. Fixed Malady refusing to come to the Lady Vengeance after attacking her on Bloodmoon Island (Really, why would you do that?) You can now tell Malady only once about the Meistr Removed looping from dialogs in the Blackpits. Ex-companions no longer drop loot in the Arena of the One. Voicebarks now play on the correct characters in the Arx death room Fixed a scripting issue wherein a player enters Arx in multiplayer when the host is near the Lady Vengeance, Malady starts a dialog with an incorrect player. If players were betrayed by their friends so they cannot be resurrected anymore and all other players are dead, a ‘game over’ condition has been added. Made it clearer in Cullwood Mills that you are not allowed in Removed Roost’s floating hand near Bloodmoon Island Fixed text in the Gwydian execution scene Fixed Meistr dialog when player performed ritual outside of the cellar Added Ifan origin moments with ghost of Hannah Fixed shapeshifting visual being stuck during level swapping Meistr now reacts logically to being Source Vampirised Fixed Red Prince dialog in Driftwood tavern when he is a companion
UI Fixes
Fixed layout problems on the examine window in keyboard mode Fixed various UI text overlaps Added a delay to some tutorial messages, so they do not appear at the start of the game. Allow pinging to work during combat, when it’s not your turn. Added an option to enable/disable sound muting when the game window does not have focus. Re-enabled the drag and drop functionality on the player names in the inventory screen Increased FPS limit to 240 in the options screen Restricted visual lobby name length but added a tooltip showing the full name Fixed an issue where the resolution selection was empty for some players Added a delay to the Hotbar tutorial of 5 minutes so it doesn’t trigger as soon as you start a game Fix for some items not being selected when looking at them when playing with a controller Fixed issue with appearance selectors not updating correctly when quickly switching between presets, causing some visual bugs like the voice being wrong on the origin characters in character creation. Fixed aspect ratio issues when using controller in split-screen mode
Arena
Fixed a situation where a player is kicked from the lobby when a player presses certain keys to start splitscreen. Fixed issue with ‘ready’ button on client side Fixed some rare selection issue in the character selection screen
GM Mode
Overview map. Level popup of existing scenes now closes if GM deletes all scenes. FIxed an issue where after subscribing to a GM campaign, it was not visible. Fixed GameMaster not being able to see invisible items
Patch 3.0.142.271 (18 September 2017)
Fixed the most common crashes reported by the community Fixed permanent wet status Fixed Direct Connect and its related multiplayer issues Fixed savegame corruption issue Fixed getting stuck when dropping a barrel via context menu
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Или у меня что-то не так или в этой версии пропала Желтая штука для смены языка (ее я не нашел после установки)...
Аналогичная проблема. После установки игры и всех патчей - отсутствует возможность переключения языка. Как это лечить???
Язык можно сменить в /Data/Localization/language.lsx заменив English на Russian
Azandus написал:
Язык можно сменить в /Data/Localization/language.lsx заменив English на Russian
Спасибо! Сработало. Автору раздачи эту инфу стоит в описание добавить!
Мля, сработало. Спасибо! =)
Будет обновление раздачи! Патч вышел! up
sniper69
Обновлена версия
Игра вроде бы хороша, но когда прокачиваешься хотя бы уровня до 10, в глаза начинают бросаться все недоработки или непродуманность многих моментов. Например торговля и соответствующие навыки к ней - она на прочь убивается и в ней вообще нет смысла, если ты качаешь воровство. Так как ты можешь украсть абсолютно все и в огромных размерах, так же и со взломом (который привязан к воровству) с помощью него взламывается все, будь то квестовые сундуки, двери (к которым нужны специальные предметы или какие-либо действия для открытия) В итоге воровство - это чит, который убивает как минимум 2 составляющих игры (торговлю и квесты). Так же с навыком убеждения, прокачивай его 1 персу и все, все разговорные проблемы с выбором вариантов убеждение решены, будь то на них требования в силу, а твой перс хиляк или интелект, а твой перс дуб - дубом, все равно будет успех в разговоре. Зачем тогда дается выбор основанный на каком то определенном параметре? Система Крафта в игре, складывается ощущение, что она приляпана просто так, чтобы было. Так как толку от нее при Крафте шмота - 0, ты не можешь скрафтить что то стоящее, нет такой экипировки в Крафте, которая будет лучше той сотни шмоток, что выпадает тебе из всего подряд. То же самое со свитками, бутылками и так далее, нет смысла собирать ингредиенты для них, так как просто нет нужды по самой игре для их Крафта. По поводу экипировки, нет каких то требований в статах нормальных, чтобы одевать шмот, кроме как + 2 или 3 от базового стата. Т.е. маг спокойно может одеть тяжеленный доспех с +300 физ защиты имея 13 силы (базовая 10) и при этом он не получает ни каких штрафов к магическим умениям, то же самое и с другим шмотом. В итоге когда со всем этим сталкиваешь, инграть становиться скучно ((
sniper69
Обновлена версия
(+/-) Patch 3.0.150.188 (26 October 2017)
Improvements and changes:
• Improved several journal entries to be clearer to the player if quests get closed automatically.
• Added several items and related journal updates to improve links between certain NPCs and story lines.
• Journal update XP gains are now shown alongside the corresponding update.
• Improved performance in very specific locations, related to items being equipped by players or NPCs.
• Added “Pick up and send to wares” and “Steal and add to wares” in context menu of world items.
• Increased prices of unique weapons sold in Arx.
• Added missing weapon skills to unique two-handed weapons.
• Flaming Crescendo should now correctly receive bonus damage from Intelligence.
• Using the Equalise skill is now a hostile action.
• Skills from items now correctly respect weapon requirements.
• Reactive shot no longer deals damage on casting.
• You can now enter Sneak mode after activating the Play Dead skill.
• Added several new effects to make important dialog moments stand out more.
• Adjusted Meistr’s Vault so that it gives a ritual dagger and ritual bowl each time the player opens it, if the player does not have it in his inventory.
• Improved detection for being able to flee from combat.
• Skill preview trajectory should now be more accurate when fighting certain enemies.
• Improved landing position of Backlash skill.
• Blessing an electrified steam cloud now results in a blessed steam cloud.
• Blood Totem is now immune to Decaying status.
• Improved AI behavior that was leading to skipped turns incorrectly.
• Partial Action Points, after moving a small amount, are now saved correctly.
• Added several new icons.
• Framed Frost runes and Framed Thunder runes now have the correct bonuses.
• Fixed several crafting recipes that incorrectly required very specific items or gave incorrect results.
• Items dragged from equipment slot to inventory are now placed in the correct slot.
• You can now examine an enemy, even when it is not your turn.
• Roses increase Wits when consumed.
• When stealing a container, cost of its contents should be added to the cost of the container.
• Demonic Tutelage and Flaming Tongues now attack enemies until their duration runs out instead of only attacking first three enemies.
• Charm is now cleared when the charmer dies.
• Charm is now cleared from summons when the owner is uncharmed.
• Updated several skill tooltips to take into account extra modifiers.
• Updated several audio effects.
• Temporarily allied NPCs no longer have crime investigation behaviors about the crimes they helped commit.
• Henchmen now correctly have Source skills depending on where the player is in the storyline.
• Gratiana now sells back Soul Jars from other NPCs if the player gave them to her.
• End game Arena combat was made clearer to the player. Arena combatants are now clearly marked and they will target each other first.
• Updated Empyreo the Stalwart’s stats and abilities.
• Outlines now include corpses.
• Added player feedback when being Enwebbed, Crippled, Entangled or Encumbered.
• Improved Inner Demon, Demonic Tutelage and Terrify visual effects.
Bug Fixes:
• Fixed Tarquin’s location and dialog after finishing his quest line.
• Fixed sorting by last picked up.
• Fixed ghosts spawning in incorrect locations.
• Fixed auras not correctly reapplying under certain conditions.
• Fixed forced group formation initializing when using certain spells to initiate combat.
• Fixed a problem with characters not following the party correctly anymore.
• Fixed Party Follower NPCs possibly getting stuck in dialog when talking to the wrong Player Character.
• Fixed triggering the unconsciousness of Dallis or Lucian only once if they are lying on a damaging surface.
• Fixed rested status blocking dialog with Malady at the end of the game.
• Fixed Kniles not participating in combat if he's teleported into a closed cage.
• Disabled trading with companions before recruiting them.
• Fixed Dallis’ moving closet on the Lady Vengeance.
• Fixed characters not being reassigned to the correct player after loading a co-op game from main menu.
• Fixed a dialog issue between Fane and Lohse after visiting the Hall of Echoes with Fane. The correct god is now mentioned in the dialog.
• Fixed several dialog issues related to gender.
• Fixed several dialog issues that would result in dialog loops or incorrect flags being set.
• Fixed several XP reward issues related to quests and certain enemies.
• Fixed the Red Prince being invisible during the wagon scene with the Red Princess.
• Fixed flaming pig not being blessed or cursed when talking to a shrine for the first time.
• Fixed a visual issue with electrified surfaces re-appearing after it wears off.
• Fixed an audio issue during the Council of Seven Arena, when talking to the embodiments of the gods.
• Fixed the sewer pipe exit to Fort Joy swamps. It can no longer be destroyed.
• Fixed the Scroll of Atonement disappearing from inventory.
• Fixed the Cathedral door being blocked in Arx.
• Fixed characters becoming stuck after summoning a totem in combat and then running out of combat.
• Fixed being able to save right before entering the magic mirror.
• Fixed being able to use the magic mirror with party followers by using context menu.
• Fixed an issue wherein a player joins the host for the first time and is being assigned the main character when host is controlling a companion.
• Fixed a crash related to dialog flags not being removed properly.
• Fixed Higba incorrectly being a party member later in the game due to Charmed status.
• Fixed a crash related to summoning totems near certain objects.
• Fixed a crash when transitioning to certain regions or instantly reloading the last savegame twice (runtime error).
• Fixed wrong spirit appearing after killing Jonathan.
• Fixed dialog getting stuck when a charmed character enters the dialog.
• Fixed dialog history not showing up when a client player joins a dialog.
• Fixed a blocking issue during the Kraken fight when instantly killing Braccus during the first turn.
• Fixed turn order issue when characters transform (for example: The Doctor).
• Fixed several journal updates triggering incorrectly under certain conditions.
• Fixed a crash when trying to teleport an item that has been picked up by someone else.
• Fixed several audio issues with the Kraken combat.
• Fixed several issues related to multiple tutorial messages popping up.
• Fixed Malady thinking Gareth is missing when he has left the area correctly.
• Fixed not being able to re-recruit party members on the Lady Vengeance due to a message saying the party is full.
• Fixed several issues with end game combat when the main character dies, but the player still defeats Braccus.
• Fixed Magister Borris not dropping Ifan’s contract.
• Fixed Ifan having Pet Pal talent regardless of which class you want him to be when recruiting him.
• Fixed Malady’s attitude dropping lower than intended.
• Fixed Jahan becoming hostile on the Lady Vengeance if the player frees the demons.
• Fixed tooltip for Evidence Chest.
• Fixed not being able to deal any damage to a number of specific NPCs.
• Fixed bears attacking when player uses Source Skills near them.
• Fixed not being able to get Infiltration achievement for lockpicking as an undead.
• Fixed Gareth’s dialog on the Lady Vengeance if he followed the path of light in Reaper’s Coast and spared Alexandar.
• Fixed several automated dialogs repeating at incorrect times or too frequently.
• Fixed being able to craft scrolls with important letters, destroying them in the process.
• Fixed Sallow Man dialog. In certain cases, he would not give out the Capacitor.
• Fixed Fane incorrectly being placed into a crime dialog after being dismissed.
• Fixed the Doctor having incorrect stats after transforming.
• Fixed being able to log in with more than 2 profiles when using controllers.
• Fixed being able to flee from certain situations when the player is not supposed to.
• Fixed being able to target corpses correctly when using a controller.
• Fixed dialog not scrolling anymore after loading while in a dialog.
• Fixed Avatar character not being assigned to player anymore after specific party death scenario.
• Fixed alignment issue causing player characters to be neutral after being resurrected.
• Fixed losing Black Rose status effect during certain story events.
• Fixed dialog issue with trespassing in Fort Joy near certain Magisters.
• Fixed Shackles of Pain effect after loading.
• Fixed Throw Explosive Trap skill in Arena Mode.
• Fixed barter trader exploit when using a controller.
• Fixed not being able to disable certain add-ons after campaign creation.
• Fixed various minor animation issues.
• Fixed a dialog issue in when fleeing from the fight with Saheila.
• Fixed Tarquin Skill Book selling issue.
• Fixed several issues related to destroying Soul Jars.
• Fixed target picking issues when near Noxious Voidwoken bodies.
• Fixed an issue with Elemental Affinity not updating the Skillbar correctly in certain cases.
• Fixed some cases when Blitz Attack and Backlash would ignore Ruptured Tendons.
• Fixed several map markers.
• Fixed being able to break the Kraken’s skill “Fate of the Sworn” by spamming ESC as he is casting it.
• Fixed having a summon time out in the Hall of Echoes resulting in the camera going to an incorrect location.
• Fixed empty catacombs pipe puzzle in Arx.
UI Fixes:
• Improved tooltips for runes.
• Minimap now shows the direction of pings from other players when they are out of range.
• Fixed tooltips for surfaces not being displayed when using a controller.
• Added extra feedback for controller mode when not being able to pick something up due to not having enough strength.
• Fixed refresh issue of tooltips when players send items to each other.
• Character Creation: players can now edit their name while navigating any tab.
• Assigning points in Constitution in controller mode character screen should not increase Vitality until the point distribution is confirmed by exiting character screen.
• Fixed Direct Connect option in controller mode.
• Fixed being able to see target health bars when it is not your turn in controller mode.
• Updated the Options menu.
• Added UI fallback font for Chinese characters.
• Added turn timer in Arena Mode when using a controller.
• Fixed action bar getting stuck when skill bar is hidden by other interfaces.
• Incompatible saves now have a version indicator on the load screen.
• Fixed an issue in Arena Mode where one player would be unable to select heroes.
• Fixed a blocking issue at the end of the game when you deny Ifan having his revenge.
GM Mode:
• Updated music tab. Added new music and fixed several playback issues.
• Added support for multi-region levels in GM mode.
• You can now drag items with or without snapping to terrain (by pressing the Caps Lock button).
• Fixed inconsistency when spawning and dragging an existing item.
• Fix for characters sometimes not being assigned to anyone when a player disconnects from a GM session.
• Fixed error 300 and error 302 issues and related crash when trying to load zones that had a global entity removed.
• Fixed not being able to see custom stats tab when playing with controller.
• Fixed a crash related to NPCs joining dialog.
• Fixed a crash related to duplicate characters not being cleared correctly.
• Fixed a crash when dragging certain items to inventory.
• Fixed AI type panel and Alignment context menu not closing when GM changes character.
• Fixed an issue causing the encounter panel to display characters in the wrong order if there is a global character.
• GMs are now able to change the layout of add-ons for savegames (active sessions), as well as add new add-ons for already ongoing sessions.
• Fixed player character being teleported incorrectly when GM takes item that player was sitting or lying on.
• Users no longer lose Action Points when the GM manages their items during combat.
• Fixed exported characters not having the correct skills memorized.
• Fixed item use state being broken after GM has moved it to his inventory and back into the world.
• Fixed peace mode after saving and loading.
• Fixed cancel button in Level Templates search field.
• Fixed swapping around items not being synced correctly to clients.
• Fixed being able to load a pin with a deleted scene.
• Fixed Character Sheet background after managing a Character.
• Fixed incorrect tier of items being generated for creatures.
• Fixed GM not being able to do a GM roll during combat when possessing a character.
• Players can now load add-ons when loading a savegame.
Modding:
• Fixed an issue with downloading add-ons from the host when entering a multiplayer game.
• Fixed a possible global entity duplication issue when downloading an add-on into an existing campaign.
• New items in mods now get added to an existing savegame if the savegame already contained the mod and the mod is of a newer version than the version in the savegame.
• Mods now get loaded after the lobby screen in order to avoid players having to download mods just to enter the lobby (for Campaign and Game Master).
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Azandus написал:
Язык можно сменить в /Data/Localization/language.lsx заменив English на Russian
мне не помогло - все равно все на англ((((
Помогло другое - запустил файл language_setup.exe(в папке с установленной игрой),переключил с Eng на Rus/
sniper69
Обновлена версия
(+/-) Patch v3.0.150.954 (31 October 2017)
Unfortunately, we introduced new issues with our big patch from last week. Thanks to feedback via our support channel and forums, we were able to track down and fix the following problems: • When the host or client had the Elemental Affinity talent, and the host was standing in a surface, the client's skillbars would be empty after loading a savegame • After updating the stats of the Hanal Lechet Axe, some players reported it disappearing completely, instead of returning to the inventory as intended. This was due to an error in updating stats on off-hand slot weapons. This is now fixed, but unfortunately, this does not return the axe automatically.
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sniper69
Обновлена версия
sniper69
Обновлена версия
объясните плз - размер 49 гигов - а в описании написано что потребуется 25) как это так? установщик в 2 раза больше чем сама игра?)
sniper69
BizZzonXP написал:
объясните плз - размер 49 гигов - а в описании написано что потребуется 25) как это так? установщик в 2 раза больше чем сама игра?)
Просто раздачу обновлял, а описание нет.
Окно диалога пустое при беседе с напарниками, первый остров просто с ними не общался, а на корабле прилетело( как лечить?